Metropolis: Qi̘v Tstēogirfíh

Qi̘v Tstēogirfíh

Qi̘v Tstēogirfíh
Example Wood Elven architecture.
StateTauranian United Provinces
ProvenceMarsh Council
Sub ProvenceLêlelëko County
RegionVazehedu Forest
Founded1568
Community LeaderMayor Vur Tununzic
Area325 km2 (130 mi2)
Average Yearly Temp20°C (68°F)
Average Elevation2442 m (8011 ft)
Average Yearly Precipitation270 cm/y (106 in/y)
Population3108398
Population Density9564 people per km2 (23910 people per mi2)
Town AuraNecromancy
Naming
Native nameQi̘v Tstēogirfíh
Pronunciation[root words not on file]
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Qi̘v Tstēogirfíh ([root words not on file] [Translation Unavailable]) is a subtropical Metropolis located in Lêlelëko County, Marsh Council, within the Tauranian United Provinces.

The name Qi̘v Tstēogirfíh is derived from the Wood Elvish language, as Qi̘v Tstēogirfíh was founded by Scotha Birimo, who was culturaly Wood Elven.

Climate

Qi̘v Tstēogirfíh has a yearly average temperature of 20°C (68°F), with its average temperature during the summer being a warm 29°C (84°F) and its average temperature during the winter being a cool 11°C (51°F). Qi̘v Tstēogirfíh receives an average of 270 cm/y (106 in/y) of precipitation, most of which comes in the form of rain during the summer. Qi̘v Tstēogirfíh covers an area of nearly 325 km2 (130 mi2), and an average elevation of 2442 m (8011 ft) above sea level.

Overview

Qi̘v Tstēogirfíh was founded durring the late 17th century in late fall of the year 1568, by Scotha Birimo. The establishment of Qi̘v Tstēogirfíh was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Scotha Birimo struck deals with nearby nations and communities to establish Qi̘v Tstēogirfíh as a prison colony.

Qi̘v Tstēogirfíh was built using the conventions of Wood Elven durring the late 17th century. Naturaly, all settlmentss have their own look to them, and Qi̘v Tstēogirfíh is no diffrent. The metropolis's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Qi̘v Tstēogirfíh is buildings are arranged arround a single premissive cobblestone mainstreet with many smaller streets branching off of it which gives the metropolis a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The mountain metropolis is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Qi̘v Tstēogirfíh, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. The metropolis's Relic of the World That Was are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the metropolis's defences.

Qi̘v Tstēogirfíh seems to be abandoned at first. There are people present, working their trades and going about their business like any community, it’s just they are absurdly quiet. Just as you start to think there might be trouble, you see most of them are smiling, quietly exchanging words with a friend, or simply enjoying the day as they work. It reminds you of an evening at home as everyone dined, having run out of things to talk about and embraced the savory meal before them.

Civic Infrastructure

Qi̘v Tstēogirfíh possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Qi̘v Tstēogirfíh has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Qi̘v Tstēogirfíh has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Qi̘v Tstēogirfíh. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Qi̘v Tstēogirfíh's parks.

Qi̘v Tstēogirfíh has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Qi̘v Tstēogirfíh.

Qi̘v Tstēogirfíh has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Qi̘v Tstēogirfíh has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Qi̘v Tstēogirfíh has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Qi̘v Tstēogirfíh has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Qi̘v Tstēogirfíh has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Qi̘v Tstēogirfíh has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Qi̘v Tstēogirfíh has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Qi̘v Tstēogirfíh's public wards, blessings, and other arcane systems.

Qi̘v Tstēogirfíh has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

Qi̘v Tstēogirfíh possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Metropolis. Qi̘v Tstēogirfíh's grid is powered by a direct leyline tap.

Qi̘v Tstēogirfíh's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Qi̘v Tstēogirfíh has a first rate hospital which caters to anyone in need of long term medical care.

Qi̘v Tstēogirfíh has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Qi̘v Tstēogirfíh has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Qi̘v Tstēogirfíh's natural decorations nor waterways.

Qi̘v Tstēogirfíh has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Qi̘v Tstēogirfíh has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Qi̘v Tstēogirfíh has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Qi̘v Tstēogirfíh is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Qi̘v Tstēogirfíh's bank was built using a different architectural style from the rest of the town. The style used is known primarily for its use of abstraction and simplicity. Clean lines, right angles, and primary colors characterized this aesthetic and art movement expressed via architecture and paintings. Its design ethos allows only primary colors and non-colors, only squares and rectangles, only straight and horizontal or vertical lines. Vertical and horizontal lines are positioned in layers or planes that do not intersect, thereby allowing each element to exist independently and unobstructed by other elements. These seemingly impossible principals for an architectural style coalesces into structures which most experts find hard to put into words. It is not that their geometry is impossible, but rather the style's attempt at producing works only describable visually was most successful..

In Qi̘v Tstēogirfíh the milk never sours.

The Buckawn near Qi̘v Tstēogirfíh are known to be almost tame, such that they can be put to domestic use.

Qi̘v Tstēogirfíh's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves bloodletting to channel Charm energies of tier 3 via oratory performances.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Eyom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 6155
  • Farmers: 8881
  • Farm Laborer: 16359
  • Hunters: 9713
  • Milk Maids: 7581
  • Ranchers: 4229
  • Ranch Hands: 8289
  • Shepherds: 7400
    • Farmland: -295889 m2
    • Cattle and Similar Creatures: 777099
    • Poultry: 9325194
    • Swine: 621679
    • Sheep: 31083
    • Goats: 6216
    • Horses, Mounts, and Beasts of Burden: 310839

Craftsmen

  • Arms and Toolmakers: 5977
  • Blacksmiths: 6907
  • Bookbinders: 3934
  • Buckle-makers: 4144
  • Cabinetmakers: 7581
  • Candlemakers: 11955
  • Carpenters: 10536
  • Clothmakers: 10027
  • Coach and Harness Makers: 3271
  • Coopers: 8634
  • Copper, Brass, Tin, Zinc, and Lead Workers: 4287
  • Copyists: 2960
  • Cutlers: 2656
  • Fabricworkers: 7228
  • Farrier: 18838
  • Furriers: 2005
  • Glassworkers: 12433
  • Gunsmiths: 6409
  • Harness-Makers: 2878
  • Hatters: 6155
  • Hosiery Workers: 2204
  • Jewelers: 3532
  • Leatherwrights: 7581
  • Locksmiths: 3237
  • Matchstick makers: 4709
  • Musical Instrument Makers: 4639
  • Painters, Structures and Fixtures: 4089
  • Paper Workers: 4504
  • Plasterers: 3985
  • Pursemakers: 5095
  • Roofers: 3271
  • Ropemakers: 3077
  • Rugmakers: 3017
  • Saddlers: 5550
  • Scabbardmakers: 6684
  • Scalemakers: 3271
  • Scientific, Surgical, and Optical Instrument Makers: 2018
  • Sculptors, Structures and Fixtures: 2905
  • Shoemakers: 3017
  • Soap and Tallow Workers: 10906
  • Tailors: 23025
  • Tanners: 3885
  • Upholsterers: 4571
  • Watchmakers: 4144
  • Weavers: 9142
  • Whitesmiths: 2527

Merchants

  • Adventuring Goods Retellers: 2129
  • Arcana Sellers: 2173
  • Beer-Sellers: 4144
  • Booksellers: 4782
  • Butchers: 7400
  • Chandlers: 8634
  • Chicken Butchers: 8073
  • Entrepreneurs: 3221
  • Fine Clothiers: 7400
  • Fishmongers: 7970
  • Florists: 1861
  • Potion Sellers: 5550
  • Resellers: 12433
  • Spice Merchants: 4089
  • Wine-sellers: 6094
  • Wheelwright: 4782
  • Woodsellers: 3077

Service workers

  • Bakers: 16359
  • Barbers: 15162
  • Coachmen: 4571
  • Cooks: 12951
  • Doctors: 6543
  • Gamekeepers: 4856
  • Grooms: 2726
  • Hairdressers: 10361
  • Healers: 9564
  • Housekeepers: 9419
  • Housemaids: 16359
  • House Stewards: 8401
  • Inns: 3077
  • Laundry maids: 5453
  • Maidservants: 11512
  • Nursery Maids: 5651
  • Pastrycooks: 11512
  • Restaurateur: 13514
  • Tavern Keepers: 12951

Specialized Laborer

  • Ashworkers: 4117
  • Bleachers: 2960
  • Chemical Workers: 1817
  • Coal Heavers: 6907
  • In-Town Couriers: 7581
  • Long Haul Couriers: 6757
  • Dockyard Workers: 5977
  • Gas Workers: 1508
  • Hay Merchants: 2634
  • Leech Collectors: 8289
  • Millers: 7228
  • Miners: 6757
  • Oilmen and Polishers: 5095
  • Postmen: 6907
  • Pure Finder: 4347
  • Skinners: 10361
  • Sugar Refiners: 1786
  • Tosher: 4933
  • Warehousemen: 11101
  • Watercarriers: 6684
  • Watermen, Bargemen, etc.: 8881

Skilled Laborers

  • Accountants: 3813
  • Alchemist: 4745
  • Clerk: 6613
  • Dentists: 3108
  • Educators: 8289
  • Engineers: 4440
  • Gardeners: 3108
  • Mages: 2319
  • Plumbers: 3378
  • Pharmacist: 3614
  • Professors: 1345
  • Scientists: 2409
  • Wizards: 1334

Civil Servants

  • Adventurers: 3047
  • Bankers: 4409
  • Civil Clerks: 6613
  • Civic Iudex: 3453
  • Consultants: 2058
  • Exorcist: 7228
  • Fixers: 3572
  • Kami Clerk: 6409
  • Landlords: 5703
  • Lawyers: 3861
  • Legend Keepers: 5550
  • Militia Officers: 28258
  • Monks, Monastic: 8634
  • Monks, Civic: 10718
  • Historian, Oral: 7064
  • Historian, Textual: 3572
  • Policemen, Sheriffs, etc.: 6613
  • Priests: 12951
  • Rangers: 4440
  • Rat Catchers: 4674
  • Scholars: 5013
  • Spiritualist: 6094
  • Slayers: 1791
  • Storytellers: 11303
  • Military Officers: 10718

Cottage Industries

  • Brewers: 8881
  • Comfort Services: 13514
  • Enchanters: 3453
  • Herbalists: 3656
  • Jaminators: 9713
  • Needleworkers: 9142
  • Potters: 5013
  • Preserve Makers: 9142
  • Quilters: 4709
  • Seamsters: 13514
  • Spinners: 9142
  • Tinker: 3378
  • Weaver: 7581

Artists

  • Actors: 3306
  • Architects: 1223
  • Bards: 4933
  • Costumers: 1883
  • Dancers: 3656
  • Drafters: 2018
  • Engravers: 2506
  • Fine Furniture Carpenters: 1508
  • Glaziers: 3306
  • Inlayers: 3077
  • Musicians: 10718
  • Painters, Art: 1627
  • Playwrights: 3342
  • Sculptors, Art: 2800
  • Wood Carvers: 10361
  • Writers: 11512

Produce Industries

  • Butter Churners: 9713
  • Canners: 7970
  • Cheesmakers: 11101
  • Ice Merchants: 1406
  • Millers: 6216
  • Picklers: 4933
  • Smokers: 3985
  • Stockmakers: 3453
  • Tobacconists: 4639
  • Tallowmakers: 7581

1185105 of Qi̘v Tstēogirfíh's population work within a Foundational Occupation.

1767874 of Qi̘v Tstēogirfíh's population do not work in a formal occupation, but do contribute to the local economy. 155419 (5%) are noncontributers.

Points of Interest

POI

History

Qi̘v Tstēogirfíh used to be much richer, but something happened in the last 1 years to crush its source of prosperity. Different factions of the community might be trying to grasp at the remaining dregs of wealth, others might try to restart the failed industry, and some might look for a new livelihood. Any group or entity thought responsible for the collapse is likely to be treated very harshly, and some locals might find profit in shifting the blame to their enemies.

In time immemorial, reportedly some time during the early 2nd century a local hero by the name of solved a major long term problem plaguing the town. Qi̘v Tstēogirfíh created a local delicacy in 's honor which is served at festivals.

History